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		<title>Games - The Annals of MMORPGs - 版本历史</title>
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		<title>2013年6月8日 (六) 10:45 AdalbrechtaLanham1850</title>
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				<updated>2013-06-08T10:45:03Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;2013年6月8日 (六) 10:45的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;第1行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第1行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While online flash games have attained great heights of achievement recently, few &lt;/del&gt;people &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;understand &lt;/del&gt;how long the genre had existed before this surge of recognition. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Frequently marked &lt;/del&gt;MMORPGs, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &amp;amp;quot;&lt;/del&gt;Massively &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Multiplayer &lt;/del&gt;Online Role &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;playing &lt;/del&gt;Games&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;quot;&lt;/del&gt;, these on-line &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;worlds &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;now &lt;/del&gt;been around for nearly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/del&gt;long as the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Internet &lt;/del&gt;itself. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;objective &lt;/del&gt;of this article is to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;explore &lt;/del&gt;the development of online activities, from the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;beginning of these advent entirely &lt;/del&gt;up to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;huge &lt;/del&gt;3D landscapes of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;modern &lt;/del&gt;times.The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;roots &lt;/del&gt;of online gaming &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;traced &lt;/del&gt;to BBS, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &amp;amp;quot;&lt;/del&gt;bulletin board system.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;quot; &lt;/del&gt;These early &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;types &lt;/del&gt;of our &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;contemporary forums &lt;/del&gt;were &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;applied &lt;/del&gt;to host all manner of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;conversations&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/del&gt;in case of this article, to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;offer &lt;/del&gt;a central &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;area &lt;/del&gt;for a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;group &lt;/del&gt;of online role-players. Games &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;published &lt;/del&gt;on BBS generally &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;required &lt;/del&gt;that players adopt the guise of a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character &lt;/del&gt;they'd made. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;During &lt;/del&gt;the course of various board listings, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;figures might communicate straight &lt;/del&gt;back and forth, progressively &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;developing &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;normally &lt;/del&gt;undefined &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;deal&lt;/del&gt;. BBS &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;games survive &lt;/del&gt;even &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;into &lt;/del&gt;the present, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;although &lt;/del&gt;the new &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;era &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;online &lt;/del&gt;gamers often find them too slow due to their tastes.Online gambling &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;took an excellent &lt;/del&gt;leap forward in terms of interactivity with the development of MUDs, or Multi-User Dungeon or Domain or Dimension (the final word in the acronym differs by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;impression&lt;/del&gt;). MUDs maintained the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;text-based &lt;/del&gt;aspect of BBS &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;games&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;included &lt;/del&gt;a level of automation that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hadn't &lt;/del&gt;previously been &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;identified&lt;/del&gt;. People &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/del&gt;produce people with Dragons-like &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp; Dungeons &lt;/del&gt;research and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;band &lt;/del&gt;together to discover and kill &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;monsters&lt;/del&gt;. Moreover, MUDs also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;granted &lt;/del&gt;for people to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;connect to &lt;/del&gt;each other instantly. Gone were the delays of BBS &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;listings&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as players would simply have activities &lt;/del&gt;while logged in at the same time.MUDs &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ruled &lt;/del&gt;supreme in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on line gambling &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;decades&lt;/del&gt;, till the first incarnations of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;visual &lt;/del&gt;MMORPGs appeared to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world&lt;/del&gt;. These new &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;games featured &lt;/del&gt;ancient &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;design &lt;/del&gt;which, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;even so&lt;/del&gt;, were attractive as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;something &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hadn't &lt;/del&gt;previously been possible. A &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fair exemplory instance &lt;/del&gt;of a game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;created &lt;/del&gt;in this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;period could &lt;/del&gt;be Legends of Kesmai, a now-defunct &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;visual &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wherein participants &lt;/del&gt;adventured together in a world &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;situated &lt;/del&gt;across a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;large &lt;/del&gt;tile-based map. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Relationship &lt;/del&gt;in realtime was now &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the norm&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;instead of &lt;/del&gt;the most recent issue and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feelings &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;community &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;faster satisfaction served &lt;/del&gt;these games to gradually conquer the popularity of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;text-based predecessors.The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;contemporary &lt;/del&gt;popularity of on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;line gambling &lt;/del&gt;was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;initially &lt;/del&gt;stimulated by EverQuest, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;primary commercial &lt;/del&gt;[http://www.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;uowod&lt;/del&gt;.com &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are speaking&lt;/del&gt;] to be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;occur &lt;/del&gt;a fully 3D-rendered &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;setting&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;established fantasy concept &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wonderful scope &lt;/del&gt;of EverQuest &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;launched &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ratings &lt;/del&gt;beyond those of even Ultima Online, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a currently popular &lt;/del&gt;on-line &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sport &lt;/del&gt;based &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;the single-player Ultima &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brands&lt;/del&gt;. EverQuest dominated the on the web gaming &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;industry &lt;/del&gt;for decades, with monthly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;membership fees &lt;/del&gt;and numerous &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;extension packages getting unprecedented earnings &lt;/del&gt;for the game's parent &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;organization&lt;/del&gt;, Sony Online Entertainment. EverQuest continues to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thrive even today&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;although &lt;/del&gt;it has fallen significantly behind its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;competitors &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recent &lt;/del&gt;years.EverQuest's basic design &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can be seen &lt;/del&gt;in the majority of current games. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Many games employ &lt;/del&gt;the same process of operating &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;participants &lt;/del&gt;through weeks (or generally, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;decades&lt;/del&gt;) value of work, with their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;people steadily &lt;/del&gt;increasing in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;prestige &lt;/del&gt;and power &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;because of this &lt;/del&gt;of their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ongoing &lt;/del&gt;efforts in the online world&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, although various artistic styles are utilized&lt;/del&gt;. The first &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;contemporary &lt;/del&gt;MMORPG to diverge &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;using &lt;/del&gt;this extremely &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;demanding way &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;said &lt;/del&gt;to be Warcraft. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Emerge &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;market &lt;/del&gt;of the Warcraft &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;games&lt;/del&gt;, WoW (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;because &lt;/del&gt;it is called by its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;participants&lt;/del&gt;) promotes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;itself &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;informal gamers &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;presenting &lt;/del&gt;them quicker &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;improvement &lt;/del&gt;for less time &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;needed&lt;/del&gt;. World of Warcraft has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quickly &lt;/del&gt;become the most &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;widely used &lt;/del&gt;MMORPG on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;market &lt;/del&gt;and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first sport &lt;/del&gt;to dethrone EverQuest from its place at the top&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/del&gt;of the market.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Few &lt;/ins&gt;people &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;know just &lt;/ins&gt;how long the genre had existed before this surge of recognition&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, even though online games have attained great heights of achievement lately&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Generally described &lt;/ins&gt;MMORPGs, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;o-r '&lt;/ins&gt;Massively&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-multiplayer &lt;/ins&gt;Online Role&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-Playing &lt;/ins&gt;Games&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'&lt;/ins&gt;, these on-line &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;planets &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;already &lt;/ins&gt;been around for nearly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so &lt;/ins&gt;long as the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Net &lt;/ins&gt;itself. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;purpose &lt;/ins&gt;of this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;short &lt;/ins&gt;article is to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;examine &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;interesting &lt;/ins&gt;development of online activities, from&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;start in their creation completely &lt;/ins&gt;up to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;significant &lt;/ins&gt;3D landscapes of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;contemporary &lt;/ins&gt;times.The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;beginnings &lt;/ins&gt;of online gaming &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;could &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;followed &lt;/ins&gt;to BBS, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;o-r '&lt;/ins&gt;bulletin board system.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;' &lt;/ins&gt;These early &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;versions &lt;/ins&gt;of our &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;modern boards &lt;/ins&gt;were &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;used-&lt;/ins&gt;to host all manner of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;discussions&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;o-r &lt;/ins&gt;in case of this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;short &lt;/ins&gt;article, to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;supply &lt;/ins&gt;a central &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;location &lt;/ins&gt;for a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;band &lt;/ins&gt;of online role-players. Games &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;located &lt;/ins&gt;on BBS generally &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;necessary &lt;/ins&gt;that players adopt the guise of&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;personality &lt;/ins&gt;they'd made. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Through &lt;/ins&gt;the course of various board listings, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heroes would socialize right &lt;/ins&gt;back and forth, progressively &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;establishing &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;otherwise &lt;/ins&gt;undefined &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;article&lt;/ins&gt;. BBS &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;activities go on &lt;/ins&gt;even &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in to &lt;/ins&gt;the present, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;though &lt;/ins&gt;the new&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-generation &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on line &lt;/ins&gt;gamers often find them too slow due to their tastes.Online gambling &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;got a fantastic &lt;/ins&gt;leap forward in terms of interactivity with the development of MUDs, or Multi-User Dungeon or Domain or Dimension (the final word in the acronym differs by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;view&lt;/ins&gt;). MUDs maintained the aspect of BBS &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;activities&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;added &lt;/ins&gt;a level of automation that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;had not &lt;/ins&gt;previously been &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;recognized&lt;/ins&gt;. People &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;might &lt;/ins&gt;produce people with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dungeons &amp;amp; &lt;/ins&gt;Dragons-like research and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;group &lt;/ins&gt;together to discover and kill &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;creatures&lt;/ins&gt;. Moreover, MUDs also &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allowed &lt;/ins&gt;for people to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;interact with &lt;/ins&gt;each&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;other instantly. Gone were the delays of BBS &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;postings&lt;/ins&gt;, while logged in at the same time.MUDs &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reigned &lt;/ins&gt;supreme in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;online gaming &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;years&lt;/ins&gt;, till the first incarnations of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;aesthetic &lt;/ins&gt;MMORPGs appeared to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;scene as participants could simply have encounters&lt;/ins&gt;. These new &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;activities boasted &lt;/ins&gt;ancient &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;artwork &lt;/ins&gt;which, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nevertheless&lt;/ins&gt;, were attractive as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a thing &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;had not &lt;/ins&gt;previously been possible. A &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;good example &lt;/ins&gt;of a game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;produced &lt;/ins&gt;in this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;time will &lt;/ins&gt;be Legends of Kesmai, a now-defunct &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;graphical &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;whereby players &lt;/ins&gt;adventured together in a world &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;located &lt;/ins&gt;across a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;great &lt;/ins&gt;tile-based map. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Connection &lt;/ins&gt;in realtime was now &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;typical&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rather than &lt;/ins&gt;the most recent issue and the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sensations &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;group &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quicker pleasure helped &lt;/ins&gt;these games to gradually conquer the popularity of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/ins&gt;text-based predecessors.The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;modern &lt;/ins&gt;popularity of on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the web gaming &lt;/ins&gt;was &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;originally &lt;/ins&gt;stimulated by EverQuest, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first industrial &lt;/ins&gt;[http://www.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;worldofdread&lt;/ins&gt;.com&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/ read the full info here&lt;/ins&gt;] to be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set in &lt;/ins&gt;a fully 3D-rendered &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;atmosphere&lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;remarkable opportunity &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;classical fantasy theme &lt;/ins&gt;of EverQuest &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;presented &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reviews &lt;/ins&gt;beyond those of even Ultima Online, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an already common &lt;/ins&gt;on-line &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game &lt;/ins&gt;based &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;upon &lt;/ins&gt;the single-player Ultima &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;games&lt;/ins&gt;. EverQuest dominated the on the web gaming &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;market &lt;/ins&gt;for decades, with monthly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;subscription charges &lt;/ins&gt;and numerous &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;expansion bags attracting unparalleled gains &lt;/ins&gt;for the game's parent &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;firm&lt;/ins&gt;, Sony Online Entertainment. EverQuest continues to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;flourish to this day&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;though &lt;/ins&gt;it has fallen significantly behind its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rivals &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new &lt;/ins&gt;years.EverQuest's basic design &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is visible &lt;/ins&gt;in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;the majority of current &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;online &lt;/ins&gt;games. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Though various artistic styles are employed, most activities utilize &lt;/ins&gt;the same process of operating &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;people &lt;/ins&gt;through weeks (or generally, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;years&lt;/ins&gt;) value of work, with their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characters gradually &lt;/ins&gt;increasing in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;status &lt;/ins&gt;and power &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as a result &lt;/ins&gt;of their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;continued &lt;/ins&gt;efforts in the online world. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;very &lt;/ins&gt;first &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;modern &lt;/ins&gt;MMORPG to diverge &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from &lt;/ins&gt;this extremely &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;challenging path &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reported &lt;/ins&gt;to be Warcraft. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Set in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;universe &lt;/ins&gt;of&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;the Warcraft &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;activities&lt;/ins&gt;, WoW (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;since &lt;/ins&gt;it is called by its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players&lt;/ins&gt;) promotes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it self &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;casual players &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;giving &lt;/ins&gt;them quicker &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;progression &lt;/ins&gt;for less time &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;required&lt;/ins&gt;. World of Warcraft has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;swiftly &lt;/ins&gt;become the most &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;popular &lt;/ins&gt;MMORPG on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first game &lt;/ins&gt;and the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;market &lt;/ins&gt;to dethrone EverQuest from its place at the top of the market.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>AdalbrechtaLanham1850</name></author>	</entry>

	<entry>
		<id>https://www.8beauty.com/wiki/index.php?title=Games_-_The_Annals_of_MMORPGs&amp;diff=65840&amp;oldid=prev</id>
		<title>2013年5月17日 (五) 05:03 WakizaTibbits3464</title>
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				<updated>2013-05-17T05:03:54Z</updated>
		
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;2013年5月17日 (五) 05:03的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;第1行：&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Few &lt;/del&gt;people &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;realize &lt;/del&gt;how long the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;style &lt;/del&gt;had existed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;prior to &lt;/del&gt;this surge of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;popularity, though online activities have attained great heights of success recently&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Usually branded &lt;/del&gt;MMORPGs, or &amp;amp;quot;Massively Multiplayer Online Role&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-Playing &lt;/del&gt;Games&amp;amp;quot;, these &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;online planets &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;already &lt;/del&gt;been around for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pretty much provided that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Web &lt;/del&gt;itself. The objective of this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;information &lt;/del&gt;is to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;examine &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fascinating &lt;/del&gt;development of online activities, from the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;birth &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the creation completely &lt;/del&gt;up to the huge 3D landscapes of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;contemporary &lt;/del&gt;times.The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sources &lt;/del&gt;of online gaming may be traced to BBS, or &amp;amp;quot;bulletin &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;panel &lt;/del&gt;system.&amp;amp;quot; These early &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;versions &lt;/del&gt;of our contemporary forums were &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chosen &lt;/del&gt;to host all manner of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;discussions&lt;/del&gt;, or in case of this &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;informative &lt;/del&gt;article, to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;supply &lt;/del&gt;a central &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;place &lt;/del&gt;for a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;number &lt;/del&gt;of online role-players. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Activities hosted &lt;/del&gt;on BBS &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;often needed &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;people &lt;/del&gt;adopt the guise of a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;personality &lt;/del&gt;they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;had produced&lt;/del&gt;. During the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;length &lt;/del&gt;of various &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;table &lt;/del&gt;listings, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;characters would &lt;/del&gt;communicate forth &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and right back&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;steadily creating &lt;/del&gt;the normally undefined &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;premise&lt;/del&gt;. BBS games survive even into the present, although the new &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;generation &lt;/del&gt;of online &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players tend to see &lt;/del&gt;them too slow &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;because of &lt;/del&gt;their tastes.Online gambling &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;got a fantastic revolution &lt;/del&gt;in terms of interactivity with the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;advent &lt;/del&gt;of MUDs, or Multi-User Dungeon or Domain or Dimension (the final word in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;composition varies &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;belief&lt;/del&gt;). MUDs maintained the text-based &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;part &lt;/del&gt;of BBS &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;activities&lt;/del&gt;, but included a level of automation that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;had not &lt;/del&gt;previously been &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recognized&lt;/del&gt;. People &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;might build figures &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dungeons &amp;amp; &lt;/del&gt;Dragons-like &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;statistics &lt;/del&gt;and band together to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;explore &lt;/del&gt;and kill &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creatures&lt;/del&gt;. Moreover, MUDs also granted for people to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;interact with &lt;/del&gt;each other instantly. Gone were the delays of BBS &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lists&lt;/del&gt;, as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;people &lt;/del&gt;would &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;just &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;encounters &lt;/del&gt;while logged in at the same time.MUDs ruled supreme in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;online gaming &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;years&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;until &lt;/del&gt;the first incarnations of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;graphic &lt;/del&gt;MMORPGs &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;arrived on &lt;/del&gt;the world. These new games featured ancient &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;graphics &lt;/del&gt;which, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nevertheless&lt;/del&gt;, were &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;desirable &lt;/del&gt;as something that hadn't previously been possible. A fair exemplory instance of a game created &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/del&gt;this period &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will &lt;/del&gt;be Legends of Kesmai, a now-defunct &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aesthetic &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where &lt;/del&gt;participants adventured together in a world situated across a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;great &lt;/del&gt;tile-based map. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Interaction &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;real time &lt;/del&gt;was now the norm, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rather than &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;latest &lt;/del&gt;issue and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sounds &lt;/del&gt;of community and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quicker gratification &lt;/del&gt;served these games to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;slowly overcome &lt;/del&gt;the popularity of the text-based predecessors.The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;modern &lt;/del&gt;popularity of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;online gaming &lt;/del&gt;was initially stimulated by EverQuest, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first industrial MMORPG &lt;/del&gt;to be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;emerge &lt;/del&gt;a fully 3D-rendered &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;environment&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;classical dream theme &lt;/del&gt;and wonderful &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;opportunity &lt;/del&gt;of EverQuest &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;presented &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reviews &lt;/del&gt;beyond those of even Ultima Online, a currently &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;common [http://www.worldofdread.com/information.htm mmorpg] in relation to &lt;/del&gt;the single-player Ultima brands. EverQuest dominated the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;online gambling &lt;/del&gt;industry for decades, with monthly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;subscription &lt;/del&gt;fees and numerous &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;development &lt;/del&gt;packages &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bringing in &lt;/del&gt;unprecedented earnings for the game's parent organization, Sony Online Entertainment. EverQuest continues to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;prosper to this day&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though &lt;/del&gt;it has fallen significantly behind its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rivals &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;new &lt;/del&gt;years.EverQuest's basic design &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;seen in the majority of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;existing online &lt;/del&gt;games. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Even though different artistic styles are used, most activities utilize &lt;/del&gt;the same &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;system &lt;/del&gt;of operating &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;people &lt;/del&gt;through &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;months &lt;/del&gt;(or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;often&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;years&lt;/del&gt;) value of work, with because of this of their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;continued &lt;/del&gt;efforts in the world &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their heroes gradually growing in power and prestige&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;very &lt;/del&gt;first contemporary MMORPG to diverge &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;from &lt;/del&gt;this extremely &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stressful &lt;/del&gt;way is said to be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;World of &lt;/del&gt;Warcraft. Emerge the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;world &lt;/del&gt;of the Warcraft games, WoW (because it is called by its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players&lt;/del&gt;) promotes itself to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;everyday participants &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;offering &lt;/del&gt;them quicker &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;growth &lt;/del&gt;for less time &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;required&lt;/del&gt;. World of Warcraft has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;swiftly &lt;/del&gt;become the most &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;popular &lt;/del&gt;MMORPG on the market and the first &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game &lt;/del&gt;to dethrone EverQuest from its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;position &lt;/del&gt;at the top of the market.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While online flash games have attained great heights of achievement recently, few &lt;/ins&gt;people &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;understand &lt;/ins&gt;how long the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;genre &lt;/ins&gt;had existed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;before &lt;/ins&gt;this surge of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;recognition&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Frequently marked &lt;/ins&gt;MMORPGs, or &amp;amp;quot;Massively Multiplayer Online Role &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;playing &lt;/ins&gt;Games&amp;amp;quot;, these &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on-line worlds &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;now &lt;/ins&gt;been around for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nearly as long as &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Internet &lt;/ins&gt;itself. The objective of this &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;article &lt;/ins&gt;is to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;explore &lt;/ins&gt;the development of online activities, from the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;beginning &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these advent entirely &lt;/ins&gt;up to the huge 3D landscapes of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;modern &lt;/ins&gt;times.The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;roots &lt;/ins&gt;of online gaming may be traced to BBS, or &amp;amp;quot;bulletin &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;board &lt;/ins&gt;system.&amp;amp;quot; These early &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;types &lt;/ins&gt;of our contemporary forums were &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;applied &lt;/ins&gt;to host all manner of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;conversations&lt;/ins&gt;, or in case of this article, to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;offer &lt;/ins&gt;a central &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;area &lt;/ins&gt;for a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;group &lt;/ins&gt;of online role-players. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Games published &lt;/ins&gt;on BBS &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;generally required &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players &lt;/ins&gt;adopt the guise of a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character &lt;/ins&gt;they&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'d made&lt;/ins&gt;. During the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;course &lt;/ins&gt;of various &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;board &lt;/ins&gt;listings, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;figures might &lt;/ins&gt;communicate &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;straight back and &lt;/ins&gt;forth, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;progressively developing &lt;/ins&gt;the normally undefined &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deal&lt;/ins&gt;. BBS games survive even into the present, although the new &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;era &lt;/ins&gt;of online &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gamers often find &lt;/ins&gt;them too slow &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;due to &lt;/ins&gt;their tastes.Online gambling &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;took an excellent leap forward &lt;/ins&gt;in terms of interactivity with the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;development &lt;/ins&gt;of MUDs, or Multi-User Dungeon or Domain or Dimension (the final word in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;acronym differs &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;impression&lt;/ins&gt;). MUDs maintained the text-based &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;aspect &lt;/ins&gt;of BBS &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;games&lt;/ins&gt;, but included a level of automation that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hadn't &lt;/ins&gt;previously been &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;identified&lt;/ins&gt;. People &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can produce people &lt;/ins&gt;with Dragons-like &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp; Dungeons research &lt;/ins&gt;and band together to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;discover &lt;/ins&gt;and kill &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;monsters&lt;/ins&gt;. Moreover, MUDs also granted for people to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;connect to &lt;/ins&gt;each other instantly. Gone were the delays of BBS &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;listings&lt;/ins&gt;, as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;players &lt;/ins&gt;would &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;simply &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;activities &lt;/ins&gt;while logged in at the same time.MUDs ruled supreme in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on line gambling &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;decades&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;till &lt;/ins&gt;the first incarnations of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;visual &lt;/ins&gt;MMORPGs &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;appeared to &lt;/ins&gt;the world. These new games featured ancient &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;design &lt;/ins&gt;which, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even so&lt;/ins&gt;, were &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attractive &lt;/ins&gt;as something that hadn't previously been possible. A fair exemplory instance of a game created &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/ins&gt;this period &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;could &lt;/ins&gt;be Legends of Kesmai, a now-defunct &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;visual &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wherein &lt;/ins&gt;participants adventured together in a world situated across a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;large &lt;/ins&gt;tile-based map. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Relationship &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;realtime &lt;/ins&gt;was now the norm, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;instead of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most recent &lt;/ins&gt;issue and the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feelings &lt;/ins&gt;of community and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;faster satisfaction &lt;/ins&gt;served these games to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gradually conquer &lt;/ins&gt;the popularity of the text-based predecessors.The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;contemporary &lt;/ins&gt;popularity of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on line gambling &lt;/ins&gt;was initially stimulated by EverQuest, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;primary commercial [http://www.uowod.com are speaking] &lt;/ins&gt;to be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;occur &lt;/ins&gt;a fully 3D-rendered &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;setting&lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;established fantasy concept &lt;/ins&gt;and wonderful &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;scope &lt;/ins&gt;of EverQuest &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;launched &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ratings &lt;/ins&gt;beyond those of even Ultima Online, a currently &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;popular on-line sport based on &lt;/ins&gt;the single-player Ultima brands. EverQuest dominated the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on the web gaming &lt;/ins&gt;industry for decades, with monthly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;membership &lt;/ins&gt;fees and numerous &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;extension &lt;/ins&gt;packages &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;getting &lt;/ins&gt;unprecedented earnings for the game's parent organization, Sony Online Entertainment. EverQuest continues to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thrive even today&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;although &lt;/ins&gt;it has fallen significantly behind its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;competitors &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;recent &lt;/ins&gt;years.EverQuest's basic design &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can be &lt;/ins&gt;seen in the majority of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;current &lt;/ins&gt;games. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Many games employ &lt;/ins&gt;the same &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;process &lt;/ins&gt;of operating &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;participants &lt;/ins&gt;through &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;weeks &lt;/ins&gt;(or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;generally&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;decades&lt;/ins&gt;) value of work, with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their people steadily increasing in prestige and power &lt;/ins&gt;because of this of their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ongoing &lt;/ins&gt;efforts in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;online &lt;/ins&gt;world&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, although various artistic styles are utilized&lt;/ins&gt;. The first contemporary MMORPG to diverge &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;using &lt;/ins&gt;this extremely &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;demanding &lt;/ins&gt;way is said to be Warcraft. Emerge the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;market &lt;/ins&gt;of the Warcraft games, WoW (because it is called by its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;participants&lt;/ins&gt;) promotes itself to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;informal gamers &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;presenting &lt;/ins&gt;them quicker &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;improvement &lt;/ins&gt;for less time &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;needed&lt;/ins&gt;. World of Warcraft has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quickly &lt;/ins&gt;become the most &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;widely used &lt;/ins&gt;MMORPG on the market and the first &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sport &lt;/ins&gt;to dethrone EverQuest from its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;place &lt;/ins&gt;at the top&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;of the market.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>WakizaTibbits3464</name></author>	</entry>

	<entry>
		<id>https://www.8beauty.com/wiki/index.php?title=Games_-_The_Annals_of_MMORPGs&amp;diff=56387&amp;oldid=prev</id>
		<title>DoctorGreer1663：新页面: Few people realize how long the style had existed prior to this surge of popularity, though online activities have attained great heights of success recently. Usually branded MMORPGs, or ...</title>
		<link rel="alternate" type="text/html" href="https://www.8beauty.com/wiki/index.php?title=Games_-_The_Annals_of_MMORPGs&amp;diff=56387&amp;oldid=prev"/>
				<updated>2013-05-02T12:46:26Z</updated>
		
		<summary type="html">&lt;p&gt;新页面: Few people realize how long the style had existed prior to this surge of popularity, though online activities have attained great heights of success recently. Usually branded MMORPGs, or ...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Few people realize how long the style had existed prior to this surge of popularity, though online activities have attained great heights of success recently. Usually branded MMORPGs, or &amp;amp;quot;Massively Multiplayer Online Role-Playing Games&amp;amp;quot;, these online planets have already been around for pretty much provided that the Web itself. The objective of this information is to examine the fascinating development of online activities, from the birth of the creation completely up to the huge 3D landscapes of contemporary times.The sources of online gaming may be traced to BBS, or &amp;amp;quot;bulletin panel system.&amp;amp;quot; These early versions of our contemporary forums were chosen to host all manner of discussions, or in case of this informative article, to supply a central place for a number of online role-players. Activities hosted on BBS often needed that people adopt the guise of a personality they had produced. During the length of various table listings, characters would communicate forth and right back, steadily creating the normally undefined premise. BBS games survive even into the present, although the new generation of online players tend to see them too slow because of their tastes.Online gambling got a fantastic revolution in terms of interactivity with the advent of MUDs, or Multi-User Dungeon or Domain or Dimension (the final word in the composition varies by belief). MUDs maintained the text-based part of BBS activities, but included a level of automation that had not previously been recognized. People might build figures with Dungeons &amp;amp; Dragons-like statistics and band together to explore and kill creatures. Moreover, MUDs also granted for people to interact with each other instantly. Gone were the delays of BBS lists, as people would just have encounters while logged in at the same time.MUDs ruled supreme in online gaming for years, until the first incarnations of graphic MMORPGs arrived on the world. These new games featured ancient graphics which, nevertheless, were desirable as something that hadn't previously been possible. A fair exemplory instance of a game created with this period will be Legends of Kesmai, a now-defunct aesthetic game where participants adventured together in a world situated across a great tile-based map. Interaction in real time was now the norm, rather than the latest issue and the sounds of community and quicker gratification served these games to slowly overcome the popularity of the text-based predecessors.The modern popularity of online gaming was initially stimulated by EverQuest, the first industrial MMORPG to be emerge a fully 3D-rendered environment. The classical dream theme and wonderful opportunity of EverQuest presented its reviews beyond those of even Ultima Online, a currently common [http://www.worldofdread.com/information.htm mmorpg] in relation to the single-player Ultima brands. EverQuest dominated the online gambling industry for decades, with monthly subscription fees and numerous development packages bringing in unprecedented earnings for the game's parent organization, Sony Online Entertainment. EverQuest continues to prosper to this day, though it has fallen significantly behind its rivals in new years.EverQuest's basic design is seen in the majority of existing online games. Even though different artistic styles are used, most activities utilize the same system of operating people through months (or often, years) value of work, with because of this of their continued efforts in the world their heroes gradually growing in power and prestige. The very first contemporary MMORPG to diverge from this extremely stressful way is said to be World of Warcraft. Emerge the world of the Warcraft games, WoW (because it is called by its players) promotes itself to everyday participants by offering them quicker growth for less time required. World of Warcraft has swiftly become the most popular MMORPG on the market and the first game to dethrone EverQuest from its position at the top of the market.&lt;/div&gt;</summary>
		<author><name>DoctorGreer1663</name></author>	</entry>

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