HatfieldHarrell419

出自 女性百科
前往: 導覽搜尋

Though, the Doubling Cube is unknown to most of the backgammon casual players, it is an crucial tool in advanced backgammon tactics and in income matches and tournaments.

This cube is designated for raising the stakes of the match and its introduction to the backgammon globe is one particular of the principal reasons for the rise of acceptance of backgammon.

The cube has 6 faces and the numbers written on it- 2, four, eight,16,32,64.

At the beginning of the match, the doubling cube is placed beside the board or on the Bar among the players.

Any player, who feels at any stage of the match, that he is leading sufficiently in the match, prior to throwing his dice, may possibly suggest to double the stakes by putting the doubling cube with the number two facing up.

For instance player A decided to raise the stakes.

Player B, his opponent, the player the supply is provided to, right after reviewing his predicament, has two possibilities:

He may refuse the provide and hence lose the game and one unit.

He may possibly agree to double the stakes, and in this case the match continues with greater stakes.

Player B, who agreed to the provide, is now the owner of the doubling cube, which means only him (player B) has the choice to double the stakes again at any stage of the game.

If player B decides to do so, he has to do it on his turn before throwing his dice.

Now he requires the dice and locations it so that the quantity four is facing up.

Player A, has now the very same two options, only this time if he declines the offer he will lose two units, and if he agrees the stakes will rise to four occasions the original and the doubling cube returns to his manage.

The cube can pass from player to player, each and every time raising the stakes.

The Crawford rule-

If you are playing a game till N- points, and your opponent is leading and reaches N-1 points, which means he is short a single point from winning the game, you are not allowed to use the Doubling cube in the following game, nonetheless, you can use the dice in the following matches if the game continues.

The reason is the weaker player will usually want to raise the stakes since he has nothing to lose any longer and we want hold the use of the dice in fairness of each sides.

The Jacoby rule-

This rule is used in money games and never in match games. It decides that a backgammon or gammon could not be scored as such only if the cube has been passed and accepted. The purpose behind this rule is speeding up.

The Holland rule-

The Holland rule is used in match games and decides that in post-Crawford games, the trailer can only double immediately after both sides have played two rolls. The rule tends to make the free of charge drop more beneficial to the top player but normally just confuses the situation.

Not like the Crawford rule, this rule isn't common, and is hardly ever employed these days.

The beavers, raccoons, otters and any other animals in the backgammon game-

These animals seem only, if wanted by each sides, in income games and never ever in match games.

If player A, doubles the stakes, and player B believes A is incorrect and he (player B) has the benefit, B can double the stakes and keep the doubling cube on his side. For instance, if A tends to make the initial double and puts the doubling cube on two, B can say "Beaver", turn the cube to 4 and keep the cube at his side. If A believes B is wrong he can say "Raccoon" and turn the cube to eight. All this time, B remains the owner of the doubling cube. If B wishes to raise the stakes once a lot more, he only needs to say yet another silly name (the animal's name is a controversy among players) and so on.

The Chouette-

Chouette is a version of backgammon for much more than 2 players. One particular of the players is the "Box" and plays against the rest of the group on a single board.

One more player is the "Captain" of the group, who throws the dice and makes the moves for the group playing against the box.

If the Box wins, the Captain goes to the back of the line and the subsequent player becomes the Captain of the team. If the Captain wins, he becomes the new Box, and the old Box goes to the end of the line.

The rules relating to the ability of the group to consult with the Captain alterations from

version to version. In some versions of the Chouette the group can freely give guidance to the Captain, and in other versions, consulting is strictly forbidden.

The compromised version is the most well-liked- consulting is reputable only right after the dice have been thrown.

Originally, Chouette was played with a single die .The only choices that players other than the Captain had been allowed to make on their personal was concerning the takes: If the Box had doubled, every single player on the group could take or drop independently. These days, a numerous-cube Chouette is more well-known every player on the group has his own cube, and all doubling, dropping, and taking choices are made independently by all players. Backgammon For Beginners : Ellen Fisher's Notes